3D Designer

Writing a great 3d designer resume is important because it is one of the first things a potential employer will see when they are considering you for a position. It is your opportunity to make a good first impression and sell yourself as the best candidate for the job.

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If you're looking for inspiration when it comes to drafting your own 3d designer resume, look no further than the samples below. These resumes will help you highlight your experience and qualifications in the most effective way possible, giving you the best chance of landing the 3d designer job you're after.

Resume samples

Amiela Sauls

amiela.sauls@gmail.com | (424) 690-9327 | Portland, OR


I have over three years of experience as a 3D designer. I am proficient in multiple design software programs, including Autodesk Maya, 3ds Max, and ZBrush. I have created both 2D and 3D designs for a variety of clients, ranging from small businesses to major corporations. My strong attention to detail ensures that all my designs meet the specific requirements of each client. In addition, my excellent communication skills allow me to effectively collaborate with other members of the design team in order to create high-quality products


3D Designer at Nike, ORMar 2022 - Present

  • Developed 3D models for 10 products which were successfully sold in stores.
  • Created animations for a training video that was watched by over 100 employees.
  • Designed packaging for a new product line that increased sales by 15%.
  • Led a team of 4 designers to create the visuals for a major event.
  • Won an award from the Graphic Arts Society.

3D Modeler at Adidas, ORJul 2019 - Jan 2022

  • I created a 3D model of an object from scratch using Autodesk Maya. The final product was accurate to within 0.5 mm of the real thing.
  • I collaborated with a team of 5 other artists to create a video game environment. We were able to finish ahead of schedule and under budget.
  • I modeled and textured a character for an animated short film that won multiple awards at festivals around the world.
  • I designed and printed out 3D models using different software programs such as ZBrush, Mudbox, etcetera.
  • As lead artist on my project, I managed 15 other junior artists effectively while still meeting our tight deadlines.


Associate of Arts in 3D Design at Oregon State UniversityAug 2015 - May 2019

Some skills I've learned are 3D modeling, texturing, lighting, and rendering.


  • 3D modeling
  • 3D animation
  • Texturing
  • Lighting
  • Rigging
  • Particle Effects

Colbi Wuollet

colbi.wuollet@gmail.com | (153) 852-0235 | Atlanta, GA


I am a 3D designer with over three years of experience. I have worked on projects for clients in a variety of industries, including architecture, gaming, and product design. My skills include modeling, texturing, lighting, and animation. I am also experienced in using Unity3D and Unreal Engine 4. In my previous role as a 3D artist at an architectural firm, I created models and animations that were used to visualize buildings under construction. My work helped the firm win several new contracts.


3D Designer at BlueCAD, IDMar 2022 - Present

  • Created 3D models for 10 different products which increased sales by 20%.
  • Designed packaging for 5 new products which reduced production costs by 15%.
  • Implemented a new design workflow that decreased project turnaround time by 30%.
  • Trained 4 junior designers in 3D modeling and rendering techniques.
  • Presented to upper management on the benefits of using 3D printing technology.

3D Modeler at DesignSpark, IDJul 2019 - Jan 2022

  • I modeled 50+ 3D characters for a video game.
  • I created 10 high-polygonal models for a movie.
  • I made 7 environment models for an animated TV show.
  • I sculpted 5 realistic heads from scratch in ZBrush.
  • I textured and lit 15 vehicle models for a commercial.


Associate of Arts in 3D Design at Academy of Art University, CASep 2015 - May 2019

Some skills I've learned are 3D modeling, animation, and texturing.


  • 3D modeling
  • 3D animation
  • Texturing
  • Lighting
  • Rendering
  • Compositing
  • Motion graphics