Writing a great environment artist resume is important because it is one of the first things a potential employer will see when they are considering you for a position. It is your opportunity to make a good first impression and sell yourself as the best candidate for the job.
If you're looking for inspiration when it comes to drafting your own environment artist resume, look no further than the samples below. These resumes will help you highlight your experience and qualifications in the most effective way possible, giving you the best chance of landing the environment artist job you're after.
alyssia.zubieta@gmail.com | (245) 614-2217 | 12 Terrace Avenue, Boston, MA
I am an experienced environment artist who has worked on AAA titles for over three years. I have a deep understanding of the entire 3D pipeline, from modeling and texturing to lighting and post-processing. My greatest strength is my ability to create believable, immersive environments that engage the player's senses. I have a strong passion for video games and take great pride in my work.
Lead Environment Artist at Blue Green, MAMar 2022 - Present
Environment Artist at Green Mountain, MAAug 2019 - Mar 2022
Associate of Arts in Game Art and Design at Massachusetts College of Art and DesignAug 2014 - May 2019
Some skills I've learned are storyboarding, 2D animation, 3D modeling, and game design.
leeani.garon@gmail.com | (172) 378-1558 | Milwaukee, WI
I am an environment artist with over three years of experience in the video game industry. I have a strong passion for creating believable and immersive worlds, and my skills include modeling, texturing, lighting, and VFX. I have worked on a variety of genres including FPS, MMOs, and mobile games. My most recent project was Unreal Engine 4's "Fortnite".
Lead Environment Artist at Epic Games, WIApr 2022 - Present
Environment Artist at Raven Software, WISep 2019 - Mar 2022
Associate of Arts in Game Art and Design at University of Wisconsin-MadisonAug 2015 - May 2019
I've learned how to use industry standard software to create 2D and 3D art for video games.